Web27 mei 2024 · :) You need to add a function to your main loop, something like: shop = False def toggle_shop (): if player.rect.colliderect (shop.rect) and key_pressed (): if shop: shop = True else: shop = False def display_shop (): # Run code to display your shop In your main loop it would look something like: Webimport pygame from functions import terminate, place_text from button import Button from load_image import load_image from game_rule_screen import game_rules_screen def …
PyGame Tutorial - GeeksforGeeks
Web26 dec. 2024 · 1 Please add your code. – Mr. T Dec 26, 2024 at 17:50 probably you use mouse.get_pressed () which gives True when you hold button pressed - and it makes … Web29 dec. 2024 · When using Pygame, surfaces are generally used to represent the appearance of the object and its position on the screen. All the objects, text, images that we create in Pygame are created using surfaces. Creating a surface. Creating surfaces in pygame is quite easy. We just have to pass the height and the width with a tuple to … can you transfer sirius to another car
Fade in screen in pyGame? - Game Development Stack Exchange
WebYou create the screen to use by calling pygame.display.set_mode () and passing a tuple or list with the desired width and height. In this case, the window is 800x600, as defined by the constants SCREEN_WIDTH and … WebHere is a simple example of how to create a menu with pygame-menu (the code is available in pygame_menu.examples.simple.py ): Import the required libraries. import pygame … WebIf you're going to have a nice in-game menu, it's also a good idea to make a menu class. Any other game functions; define other necessary functions, such as scoreboards, menu handling, etc. Any code that you could put into the main game logic, but that would make understanding said logic harder, should be put into its own function. can you transfer sim cards between phones